THIS WOMAN IS YOUR FRIEND, SHE FIGHTS FOR YOUR FREEDOM.
Showing posts tagged va11halla
Showing posts tagged va11halla
THIS WOMAN IS YOUR FRIEND, SHE FIGHTS FOR YOUR FREEDOM.
Because I hate radio silence, it’s time to write something.
First of all, I’m sorry everyone, this isn’t a release date announcement. I know, that’s super disappointing, but let me explain ourselves below.
The game is currently 99.9% done, that means all content and features are ready, and what’s left is *just* quality assurance. Please keep in mind that polish is a super important aspect for us, because as gamers, we like it when games just work at launch without glaring technical issues. I hope you understand our compromise with delivering a working piece of software, so you can enjoy its content without trouble.
That said, I also apologize about that one December post. We miscalculated the amount work we still had ahead of us back then, and we honestly thought it would be a very quick affair… however, it turned out to be the exact opposite. We’re very, very sorry for that, we won’t ever play with your heart like that again ;_;
Going back to release dates… We’re going to be brutally blunt: We won’t reveal a date until the game is 100% rock solid, an unbreakable diamond. We don’t want to promise a date we’re probably going to miss because of another miscalculation from our part, we rather be super sure the game is shippable before announcing anything.
THE BRIGHT SIDE: I don’t think we’re far away from being 100% diamond is unbreakable. The last QA report (with more than 600 motherfucking entries, most of it being typos and grammar fuck ups) was solved and we’re currently waiting for a last round of QA, which includes the Mac and Linux builds so we can launch them simultaneously alongside Windows.
We’re almost there, familia, we just need your support more than ever, and with support I mean nice words via inbox or email, not really money (although that’d be cool too).
PS: Waiting for QA leaves quite a bit of free time, so we might prototype short kusoge in that empty space. We hope you don’t mind if something new shows up at our itch.io account.
The majority of any contributions made will be donated to the NCADV (National Coalition Against Domestic Violence).
Includes 44 tracks, all from the full game. If you want the Prologue Soundtrack, you can still get it bundled with VA-11 Hall-A for $7.99, which is now in .flac format! if you bought it already, you can go to your downloads list and get it at anytime.
Happy Holidays!
Please enjoy this cat ♥(ˆ⌣ˆԅ)
I know we’ve been silent for a bit, especially considering we’re always answering questions or posting stupid shit on Twitter. However, that’s because we’re pretty much wrapping up this thing and want to focus mostly on that.
Things left to do:
After that is releasing the game! We still plan to rope in some early supporters for a closed beta test, but it might be very brief considering the nature of this game. We’ll keep you in touch.
Our next post will contain the release date announcement, so you better refresh this devlog endlessly until tumblr crashes.
Buy Read Only Memories now and unlock interesting side-content in our game VA-11 HALL-A when it’s out! just look for our dear Boss, Dana, during the second chapter in ROM; you will know what to do after that.
There’s more surprises inside this game that are related to Valhalla’s lore, so if you’re a fan of Cyberpunk and our little bartending game, you have to play Read Only Memories! currently a few hours in and I’m loving the game so much, it has that SNATCHER feel I’ve been looking for in games forever. Aren’t you glad that there’s TWO games trying out this atmosphere?
As for the lore details… ROM takes place in 2064, that’s ten years before Valhalla starts, so take it as you will!
Jill’s apartment is one of the last features to complete before the start of the closed beta with you gals, and I figured I should share some gifs of the work so far while we finish it.
The shop it’s obviously not complete yet as there’s much more items than what you see right now, but here you can see how it works so far. There’s also more customization aspects we’ll show in a few days once they’re fully implemented, so the fun doesn’t stop at just buying things! you will be able to express yourself through her apartment’s design.
You’ll know what I’m talking about next week… on videogame magazines…
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