New character, Stella.

Hailing from a powerful family (Although no one’s really sure which one), Stella is used to a really high quality of life and expects no less wherever she goes. She might be pampered, snobbish and a hard client; but once you get past all that, she’s actually a really intelligent lady that likes to bring up interesting conversation topics.

We are increasing the visual quality overall for the sprites as you can see, her design is special because it was made with the input from /agdg/ goers.

Remember you can support the development of this game by buying it for just 5$ at http://kiririn51.itch.io/valhalla-bar and you will get beta access and the game when it’s done.

And update is live! check it right now at itch.io http://kiririn51.itch.io/valhalla-bar
New in v1.1
• Added 2-bit, detailed and default modes for sprites
• You can now toggle the scanlines
• Added drag and drop controls
• Jukebox now available from...

And update is live! check it right now at itch.io http://kiririn51.itch.io/valhalla-bar

New in v1.1

  • Added 2-bit, detailed and default modes for sprites
  • You can now toggle the scanlines
  • Added drag and drop controls
  • Jukebox now available from the options menu

That said, we are now on the road for the full-fledged version which will be released… when it’s done, basically, BUT! you will be able to pre-order it  RIGHT NOW and get to play the alpha and beta builds as they come out, how? just pay 5$ or more at the itch.io page and you will get the Alpha, Beta and Full Release as they come out. Needless to say, the full version will add A LOT more content: New characters, new stories, new ways to make the drinks and even more polished visuals, I just can’t wait for it and I’m making the freaking game!

Go now and pre-order VA-11 HALL-A!

Update is close! You will now be able to show or hide scanlines,chose between sprite styles, default 8-bit colour, detailed and 2-bit. Also, take a look at the overhauled bartending. That said, we are still working on the user interface, but we are getting there.

We haven’t uploaded this build, but you can check out the current one we submitted for the Cyberpunk Jam here.