Update is close! You will now be able to show or hide scanlines,chose between sprite styles, default 8-bit colour, detailed and 2-bit. Also, take a look at the overhauled bartending. That said, we are still working on the user interface, but we are getting there.

We haven’t uploaded this build, but you can check out the current one we submitted for the Cyberpunk Jam here.

Some animation for the shaker. We like the drag and drop + icons more because it makes simple to remember complex drink combinations. In the first build player had to press buttons and had to often rollback to remember which ingredient is correct,...

Some animation for the shaker. We like the drag and drop + icons more because it makes simple to remember complex drink combinations. In the first build player had to press buttons and had to often rollback to remember which ingredient is correct, this time, colour coded ingredients enable to make drinks faster, so fast we are thinking about a  timer, so it has more challenge, the faster you prepare it, the more score you have.

Download the current build made for the Cyberpunk Jam at itch.io