Today’s update is about a new character based on the God’s gift that is Jim Sterling, named after his alter-ego Virgilio Armarndio… which is some sort of pretentious art critic, and I love him.

An art critic and self-proclaimed genius, Virgilio is the kind of guy that can only see value in something if it’s artistic and pretentious, and even then he might see this value on stuff that doesn’t have it at all. His mannerisms are way too overblown, he almost seems like a poorly disguised caricature. Is he just being himself or is he just someone hiding his true self?

As always, his personality does seem to fit perfectly with the rest of the cast! the other pic is an experiment we are running with more moody colors and some pattern dithering to reach that PC-98 vibe we want to emulate. It’s a WIP of course but we are getting there!

Tomorrow we’ll have a look at the process of designing a game like this, you wouldn’t want to miss that one, and if everything goes well we might even have some AWESOME news you wouldn’t even believe.

Want to support development? Pre-Purchase now for just 5$ or simply play the Cyberpunk Jam build, which we’ll update as soon as we can with the new stuff.

Pre-purchase at itch.io

Well, this is how it looks now! there’s stuff that needs adjustment, like some of the images depicting the drinks (that’s a placeholder for the Sugar Rush) among other things (like some of the buttons) but this is the look we’re gonna use for the commercial release, subject to changes of course. By the way, clients can have an influence on what’s showing in the upper banner, but we’ll explain that in another post.

Want to support this game? pre-purchase now for 5$ at Itch.io, you will get the game when it’s done.

Today’s update is about the scoring system.

In the original game you had a score that depended on how well you prepared the drinks, but this time you get different numbers based on other aspects, such as the preparation speed and the client’s taste, meaning you can also get a good score if you screw up but the client happens to like the drink that way.

This is important because we want the player to experiment with different combinations without being worried about having a bad score, you could say the score depends more on how happy your customers are rather than being a flawless bartender, you can be rewarded for being flawless though, it depends entirely on your play style.

Daily reminder that we need your money for ramen, just tip 5$ at our itch.io page and get the game when it’s out.

No colour yet because I want to change some stuff but he’s pretty much designed, not that it was hard considering his origin.
Wait, A MALE CHARACTER!? THE NERVE!
“ Intrepid, witty, courageous, handsome… are all adjectives that do not describe Mr....

No colour yet because I want to change some stuff but he’s pretty much designed, not that it was hard considering his origin.

Wait, A MALE CHARACTER!? THE NERVE!

Intrepid, witty, courageous, handsome… are all adjectives that do not describe Mr. DeLay at all. Equal parts glory hound and loser, this detective likes to think he lives as the main character of some sort of futuristic Noir film, only for reality to crash at his doorstep every single time. However, as easy as it is to dismiss him as just a loser, his skills at gathering information are nothing to make fun of, he keeps his job for a reason.

Well it seems that Mr. DeLay is a perfect fit for our crazy bar, stay tuned for more characters in the following days.

Support this project by tipping 5$ at our itch.io page and get the game when it’s out, pretty simple huh? go and buy right now.

After three days, the additional systems are finally done. There’s still polishing to do of course, but now we can focus on the new content!

To explain things a bit, you’ll now be able to serve two clients at the same time in “Dual” mode and also prepare drinks with double ingredients in “Double” mode, for those clients who like big-ass drinks.

We’ll keep doing daily updates like before now that the difficult part is already sorted, stay tuned! next character will be revealed tomorrow.

And as always, if you want to support development just download our Cyberpunk Jam build, if you like it, tip us 5$ and get the final version when it’s done at our itch.io page.