tinycartridge:
“  VA-11 HALL-A is a cyberpunk slice-of-life ⊟  Billed as a “waifu bartending” game, I expected the romance elements of visual novel VA-11 HALL-A to be the major component of the game, with all choices consciously driven toward guiding...

tinycartridge:

VA-11 HALL-A is a cyberpunk slice-of-life ⊟ 

Billed as a “waifu bartending” game, I expected the romance elements of visual novel VA-11 HALL-A to be the major component of the game, with all choices consciously driven toward guiding the player toward one of the waifus.

I got nothing against waifus, let me say. But I was delighted to find the game a lot more subtle about those choices, instead letting me act much more naturally in the presence of virtual friends, colleagues, and customers, and influence the direction of the story in other ways. 

Though it is clear at all times that the characters in VA-11 HALL-A are designed to appeal to various types, that isn’t really how the game plays out moment-to-moment, instead setting you into the day-to-day groove of a fairly normal person in a reasonably normal bar in the middle of cyberpunk land.

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(via tinycartridge)