Anonymous asked:

Will you guys be changing the rotating fan in the background anytime soon? It's too high res and the rotation is just out of place so it pisses me off since it's the only flaw I can find!

That’s weird, considering the game runs natively at 640x360 and is then upscaled to infinite 16:9 resolutions. Basically, all assets are made at that resolution and nothing is on a different size.

Maybe it looks weird because it’s using image rotation instead of being animated by hand?

Anonymous asked:

Hi, I have a question about platform support. Your presskit says that you are targetting: Linux, Mac, Windows, Vita, but you recently changed engines and your itch page has a demo, (is that the PAX demo?) which is only for Windows. Are you still going to support those platforms? I was looking forward to pixelated cyber-corgis to go with my commandline penguins. Thanks

Those platforms are still going to receive the full game, the reason we don’t have demo builds for Mac and Linux is because Game Maker makes thing overly complicated to export.

Mac export: http://help.yoyogames.com/entries/42365238-Develop-And-Distribute-To-Mac-OS-X

Linux: http://help.yoyogames.com/entries/93994668-Setup-Ubuntu-And-GameMaker-Studio-For-Linux-Development

Granted, Linux is very easy and should be the first one showing up eventually.

That said, back when we were using Ren’Py, it was as easy as ticking “Export for Mac and Linux”…

New trailer and updated demo!

So you might remember we did a playable demo for PAX earlier this year and it was sent to everyone who bought Prologue.

Well, that demo is back with some enhancements, fixes, and sporting a new delicious design for the bar and a new sprite for Anna, the mysterious pale grill. 

And best of all: it’s available right now, for everyone! go to itch.io and grab it.

More info after the break.